One of the most the best systems in World of Warcraft's design is it player-based auction system. Much like an internal eBay, the auction houses of the world link all the major cities together in an open trade environment. Characters residing in the ruins known as Undercity can trade their goods with the orcs and trolls of Orgrimmar. Meanwhile, dwarves of Ironforge can sell ore and goods to their elven friends on the far off city of Darnassus. Alliance and Horde characters can even trade amongst themselves, in the goblin run free cities of Gadgetzan, Everlook and Booty Bay. The economy of World of Warcraft is a robust, living entity, controlled entirely by the players of the world.
Like any open market though, there is a way to make money from the auction house system. Players sometimes sell goods for far below their market value. Snatching up these goods and reselling back at their original price is a surefire way to make some quick gold. Likewise, a smart player can see and understand the potential of future demand. Buying items that will soon become vital to the advancement of characters early and then reselling them when they are hot commodities is a quick way to a tidy profit. However, knowing the ins-and-outs of the auction house pricing system can be difficult thing. Like a full-time stock trader, you have to watch the fluctuation in prices, monitor the market and have a keen mind for business.
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